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{{VarnyraBreadcrumb|path=[[NPCs]] > [[Mobs]] > [[Goblin]]}}
__NOTOC__
<div class="vy-mob">
<div class="vy-mob-hero">
<div class="vy-mob-intro">
<div class="vy-mob-kicker">Mob ยท Starter Enemy</div>
<div class="vy-mob-title">Goblin</div>
<div class="vy-mob-desc">
The '''Goblin''' is a planned early-game hostile mob in '''Varnyra'''. Goblins are intended to introduce players to basic combat, starter drops and simple enemy behavior before harder monsters appear.
</div>
<div class="vy-mob-tags">
<span class="vy-mob-tag">Starter Mob</span>
<span class="vy-mob-tag">Hostile</span>
<span class="vy-mob-tag">Melee</span>
<span class="vy-mob-tag">Early Game</span>
</div>
</div>
<div class="vy-mob-portrait">
<div class="vy-mob-portrait-image">Goblin Image</div>
<div class="vy-mob-portrait-caption">
Goblins are planned as simple early enemies found near beginner routes, forests or starter combat zones.
</div>
</div>
</div>
<div class="vy-mob-layout">
<div class="vy-mob-main">
<div class="vy-mob-section">
<div class="vy-mob-section-title">Overview</div>
<div class="vy-mob-section-body">
Goblins are small hostile creatures that may appear in low-level areas. They are designed to teach players how basic enemy combat works while providing small rewards and early materials.
</div>
</div>


{{VarnyraBreadcrumb|path=[[NPCs]] > [[Mobs]] > [[Goblin]]}}
<div class="vy-mob-section">
<div class="vy-mob-section-title">Combat Stats</div>
<div class="vy-mob-section-body">
<div class="vy-mob-stats">


<div class="vy-layout">
<div class="vy-mob-stat">
<div class="vy-mob-stat-label">Level</div>
<div class="vy-mob-stat-value">1 - 5</div>
</div>


<div class="vy-main-column">
<div class="vy-mob-stat">
<div class="vy-mob-stat-label">Health</div>
<div class="vy-mob-stat-value">Low</div>
</div>


<div class="vy-entry-title">Goblin</div>
<div class="vy-mob-stat">
<div class="vy-mob-stat-label">Damage Type</div>
<div class="vy-mob-stat-value">Melee</div>
</div>


<div class="vy-intro">
<div class="vy-mob-stat">
The '''Goblin''' is a low-threat creature commonly found near beginner paths, abandoned camps and forest edges.
<div class="vy-mob-stat-label">Difficulty</div>
Small in size but dangerous in groups, goblins are known for ambushing new adventurers and stealing anything that shines.
<div class="vy-mob-stat-value">Starter</div>
</div>
ย 
</div>
</div>
</div>
</div>


<div class="vy-section-title">Overview</div>
<div class="vy-mob-section">
Goblins are among the first hostile creatures encountered by new players in Varnyra.
<div class="vy-mob-section-title">Possible Drops</div>
They are weak alone, but can become dangerous when multiple goblins attack at once.
<div class="vy-mob-section-body">
<table class="vy-mob-table">
<tr>
<th>Drop</th>
<th>Use</th>
<th>Rarity</th>
</tr>
<tr>
<td>Goblin Coin</td>
<td>Early currency or quest item</td>
<td>Common</td>
</tr>
<tr>
<td>Small Bone</td>
<td>Crafting material</td>
<td>Common</td>
</tr>
<tr>
<td>Torn Cloth</td>
<td>Material or quest item</td>
<td>Uncommon</td>
</tr>
<tr>
<td>Rusty Dagger</td>
<td>Starter weapon drop</td>
<td>Rare</td>
</tr>
</table>
</div>
</div>


<div class="vy-section-title">Combat Info</div>
<div class="vy-mob-section">
<div class="vy-stat-table">
<div class="vy-mob-section-title">Behavior</div>
{{StatRow|icon=โค๏ธ|label=Health|value=50}}
<div class="vy-mob-section-body">
{{StatRow|icon=๐Ÿ—ก๏ธ|label=Damage|value=6 Melee}}
Goblins are planned to use simple melee attacks. They may chase nearby players, attack in small groups and retreat or reposition depending on future AI behavior.
{{StatRow|icon=๐Ÿ›ก๏ธ|label=Armor|value=2}}
</div>
{{StatRow|icon=โšก|label=Attack Speed|value=1.6 Seconds}}
{{StatRow|icon=๐Ÿฅพ|label=Movement|value=Fast}}
{{StatRow|icon=โ˜ ๏ธ|label=Aggressive|value=Yes}}
</div>
</div>


<div class="vy-section-title">Known Drops</div>
<div class="vy-drops">
{{DropCard|image=placeholder.png|name=Copper Coin|chance=100%}}
{{DropCard|image=placeholder.png|name=Goblin Ear|chance=60%}}
{{DropCard|image=placeholder.png|name=Rusty Dagger|chance=20%}}
{{DropCard|image=placeholder.png|name=Torn Cloth|chance=10%}}
</div>
</div>


{{NoticeBox|text=Goblins are designed as early-game enemies. Their final stats may change during Varnyra balancing.}}
<div class="vy-mob-side">


<div class="vy-section-title">Progression Example</div>
<div class="vy-mob-infobox">
<div class="vy-mob-infobox-title">Mob Info</div>
<div class="vy-mob-infobox-body">
<ul class="vy-mob-list">
<li>Type: Hostile Mob</li>
<li>Role: Starter Enemy</li>
<li>Combat: Melee</li>
<li>Zone: Early Game</li>
<li>Status: Planned</li>
</ul>
</div>
</div>


{{VarnyraTableStart|headers=Level!!Rank!!XP Required!!Total XP!!Unlock}}
<div class="vy-mob-infobox">
{{VarnyraTableRow|c1=1|c2=Rookie I|c3=0|c4=0|c5=<span class="vy-muted">None</span>}}
<div class="vy-mob-infobox-title">Related Pages</div>
{{VarnyraTableRow|c1=2|c2=Rookie II|c3=100|c4=100|c5=<span class="vy-reward-blue">+Aqua Beacon</span>}}
<div class="vy-mob-infobox-body">
{{VarnyraTableRow|c1=3|c2=Rookie III|c3=100|c4=200|c5=<span class="vy-reward-orange">+Orange Beacon</span>}}
<ul class="vy-mob-list">
{{VarnyraTableRow|c1=4|c2=Assistant I|c3=100|c4=300|c5=+1 Beacon Reroll per run}}
<li>[[NPCs]]</li>
{{VarnyraTableRow|c1=5|c2=Assistant II|c3=100|c4=400|c5=<span class="vy-reward-green">+Green Beacon</span>}}
<li>[[Combat]]</li>
{{VarnyraTableEnd}}
<li>[[Weapons]]</li>
<li>[[Materials]]</li>
<li>[[Questing]]</li>
<li>[[World Map]]</li>
</ul>
</div>
</div>
ย 
</div>


</div>
</div>


<div class="vy-side-column">
<div class="vy-mob-status">
{{CodexCreature
'''Development status:''' Goblin stats, spawn locations, drops, AI behavior and quest connections are still under development.
|name=Goblin
|image=placeholder.png
|threat=Low
|habitat=Greenwood Forest, Cave Systems
|behavior=Aggressive Scavenger
|knownfor=Ambushes, stealing shiny items
|spoils=Coins, Ears, Rusty Gear
|respawn=30 Seconds
|quote=Small in size, greedy by nature, dangerous in numbers.
}}
</div>
</div>


</div>
</div>

Revision as of 15:26, 12 July 2026

NPCs > Mobs > Goblin


Mob ยท Starter Enemy
Goblin

The Goblin is a planned early-game hostile mob in Varnyra. Goblins are intended to introduce players to basic combat, starter drops and simple enemy behavior before harder monsters appear.

Starter Mob Hostile Melee Early Game

Goblin Image

Goblins are planned as simple early enemies found near beginner routes, forests or starter combat zones.

Overview

Goblins are small hostile creatures that may appear in low-level areas. They are designed to teach players how basic enemy combat works while providing small rewards and early materials.

Combat Stats
Level
1 - 5
Health
Low
Damage Type
Melee
Difficulty
Starter
Possible Drops
Drop Use Rarity
Goblin Coin Early currency or quest item Common
Small Bone Crafting material Common
Torn Cloth Material or quest item Uncommon
Rusty Dagger Starter weapon drop Rare
Behavior

Goblins are planned to use simple melee attacks. They may chase nearby players, attack in small groups and retreat or reposition depending on future AI behavior.

Mob Info
  • Type: Hostile Mob
  • Role: Starter Enemy
  • Combat: Melee
  • Zone: Early Game
  • Status: Planned

Development status: Goblin stats, spawn locations, drops, AI behavior and quest connections are still under development.