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{{VarnyraBreadcrumb|path=[[NPCs]] > [[Mobs]] > [[Goblin]]}}
{{VarnyraBreadcrumb|path=[[NPCs]] > [[Mobs]] > [[Goblin]]}}


__NOTOC__
<div class="vy-layout">
Β 
<div class="vy-mob">
Β 
<div class="vy-mob-hero">
Β 
<div class="vy-mob-intro">
<div class="vy-mob-kicker">Mob Β· Starter Enemy</div>
<div class="vy-mob-title">Goblin</div>
<div class="vy-mob-desc">
The '''Goblin''' is a planned early-game hostile mob in '''Varnyra'''. Goblins are intended to introduce players to basic combat, starter drops and simple enemy behavior before harder monsters appear.
</div>
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<div class="vy-mob-tags">
<span class="vy-mob-tag">Starter Mob</span>
<span class="vy-mob-tag">Hostile</span>
<span class="vy-mob-tag">Melee</span>
<span class="vy-mob-tag">Early Game</span>
</div>
</div>
Β 
<div class="vy-mob-portrait">
<div class="vy-mob-portrait-image">Goblin Image</div>
<div class="vy-mob-portrait-caption">
Goblins are planned as simple early enemies found near beginner routes, forests or starter combat zones.
</div>
</div>
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</div>
Β 
<div class="vy-mob-layout">
Β 
<div class="vy-mob-main">
Β 
<div class="vy-mob-section">
<div class="vy-mob-section-title">Overview</div>
<div class="vy-mob-section-body">
Goblins are small hostile creatures that may appear in low-level areas. They are designed to teach players how basic enemy combat works while providing small rewards and early materials.
</div>
</div>
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<div class="vy-mob-section">
<div class="vy-mob-section-title">Combat Stats</div>
<div class="vy-mob-section-body">
<div class="vy-mob-stats">


<div class="vy-mob-stat">
<div class="vy-main-column">
<div class="vy-mob-stat-label">Level</div>
<div class="vy-mob-stat-value">1 - 5</div>
</div>


<div class="vy-mob-stat">
<div class="vy-entry-title">Goblin</div>
<div class="vy-mob-stat-label">Health</div>
<div class="vy-mob-stat-value">Low</div>
</div>


<div class="vy-mob-stat">
<div class="vy-intro">
<div class="vy-mob-stat-label">Damage Type</div>
The '''Goblin''' is a low-threat creature commonly found near beginner paths, abandoned camps and forest edges.
<div class="vy-mob-stat-value">Melee</div>
Small in size but dangerous in groups, goblins are known for ambushing new adventurers and stealing anything that shines.
</div>
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<div class="vy-mob-stat">
<div class="vy-mob-stat-label">Difficulty</div>
<div class="vy-mob-stat-value">Starter</div>
</div>
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</div>
</div>
</div>
</div>


<div class="vy-mob-section">
<div class="vy-section-title">Overview</div>
<div class="vy-mob-section-title">Possible Drops</div>
Goblins are among the first hostile creatures encountered by new players in Varnyra.
<div class="vy-mob-section-body">
They are weak alone, but can become dangerous when multiple goblins attack at once.
<table class="vy-mob-table">
<tr>
<th>Drop</th>
<th>Use</th>
<th>Rarity</th>
</tr>
<tr>
<td>Goblin Coin</td>
<td>Early currency or quest item</td>
<td>Common</td>
</tr>
<tr>
<td>Small Bone</td>
<td>Crafting material</td>
<td>Common</td>
</tr>
<tr>
<td>Torn Cloth</td>
<td>Material or quest item</td>
<td>Uncommon</td>
</tr>
<tr>
<td>Rusty Dagger</td>
<td>Starter weapon drop</td>
<td>Rare</td>
</tr>
</table>
</div>
</div>


<div class="vy-mob-section">
<div class="vy-section-title">Combat Info</div>
<div class="vy-mob-section-title">Behavior</div>
<div class="vy-stat-table">
<div class="vy-mob-section-body">
{{StatRow|icon=❀️|label=Health|value=50}}
Goblins are planned to use simple melee attacks. They may chase nearby players, attack in small groups and retreat or reposition depending on future AI behavior.
{{StatRow|icon=πŸ—‘οΈ|label=Damage|value=6 Melee}}
</div>
{{StatRow|icon=πŸ›‘οΈ|label=Armor|value=2}}
{{StatRow|icon=⚑|label=Attack Speed|value=1.6 Seconds}}
{{StatRow|icon=πŸ₯Ύ|label=Movement|value=Fast}}
{{StatRow|icon=☠️|label=Aggressive|value=Yes}}
</div>
</div>


<div class="vy-section-title">Known Drops</div>
<div class="vy-drops">
{{DropCard|image=placeholder.png|name=Copper Coin|chance=100%}}
{{DropCard|image=placeholder.png|name=Goblin Ear|chance=60%}}
{{DropCard|image=placeholder.png|name=Rusty Dagger|chance=20%}}
{{DropCard|image=placeholder.png|name=Torn Cloth|chance=10%}}
</div>
</div>


<div class="vy-mob-side">
{{NoticeBox|text=Goblins are designed as early-game enemies. Their final stats may change during Varnyra balancing.}}


<div class="vy-mob-infobox">
<div class="vy-section-title">Progression Example</div>
<div class="vy-mob-infobox-title">Mob Info</div>
<div class="vy-mob-infobox-body">
<ul class="vy-mob-list">
<li>Type: Hostile Mob</li>
<li>Role: Starter Enemy</li>
<li>Combat: Melee</li>
<li>Zone: Early Game</li>
<li>Status: Planned</li>
</ul>
</div>
</div>


<div class="vy-mob-infobox">
{{VarnyraTableStart|headers=Level!!Rank!!XP Required!!Total XP!!Unlock}}
<div class="vy-mob-infobox-title">Related Pages</div>
{{VarnyraTableRow|c1=1|c2=Rookie I|c3=0|c4=0|c5=<span class="vy-muted">None</span>}}
<div class="vy-mob-infobox-body">
{{VarnyraTableRow|c1=2|c2=Rookie II|c3=100|c4=100|c5=<span class="vy-reward-blue">+Aqua Beacon</span>}}
<ul class="vy-mob-list">
{{VarnyraTableRow|c1=3|c2=Rookie III|c3=100|c4=200|c5=<span class="vy-reward-orange">+Orange Beacon</span>}}
<li>[[NPCs]]</li>
{{VarnyraTableRow|c1=4|c2=Assistant I|c3=100|c4=300|c5=+1 Beacon Reroll per run}}
<li>[[Combat]]</li>
{{VarnyraTableRow|c1=5|c2=Assistant II|c3=100|c4=400|c5=<span class="vy-reward-green">+Green Beacon</span>}}
<li>[[Weapons]]</li>
{{VarnyraTableEnd}}
<li>[[Materials]]</li>
<li>[[Questing]]</li>
<li>[[World Map]]</li>
</ul>
</div>
</div>
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</div>


</div>
</div>


<div class="vy-mob-status">
<div class="vy-side-column">
'''Development status:''' Goblin stats, spawn locations, drops, AI behavior and quest connections are still under development.
{{CodexCreature
|name=Goblin
|image=placeholder.png
|threat=Low
|habitat=Greenwood Forest, Cave Systems
|behavior=Aggressive Scavenger
|knownfor=Ambushes, stealing shiny items
|spoils=Coins, Ears, Rusty Gear
|respawn=30 Seconds
|quote=Small in size, greedy by nature, dangerous in numbers.
}}
</div>
</div>


</div>
</div>

Latest revision as of 15:27, 12 July 2026

NPCs > Mobs > Goblin

Goblin

The Goblin is a low-threat creature commonly found near beginner paths, abandoned camps and forest edges. Small in size but dangerous in groups, goblins are known for ambushing new adventurers and stealing anything that shines.

Overview

Goblins are among the first hostile creatures encountered by new players in Varnyra. They are weak alone, but can become dangerous when multiple goblins attack at once.

Combat Info
❀️
Health
50
πŸ—‘οΈ
Damage
6 Melee
πŸ›‘οΈ
Armor
2
⚑
Attack Speed
1.6 Seconds
πŸ₯Ύ
Movement
Fast
☠️
Aggressive
Yes
Known Drops
 
Copper Coin
100%
 
Goblin Ear
60%
 
Rusty Dagger
20%
 
Torn Cloth
10%
 Goblins are designed as early-game enemies. Their final stats may change during Varnyra balancing.
Progression Example
Level Rank XP Required Total XP Unlock
1 Rookie I 0 0 None
2 Rookie II 100 100 +Aqua Beacon
3 Rookie III 100 200 +Orange Beacon
4 Assistant I 100 300 +1 Beacon Reroll per run
5 Assistant II 100 400 +Green Beacon


Varnyra Codex
Creature Entry
Goblin
   
Threat Grade
Low
Habitat
Greenwood Forest, Cave Systems
Behavior
Aggressive Scavenger
Known For
Ambushes, stealing shiny items
Spoils
Coins, Ears, Rusty Gear
Respawn Time
30 Seconds
   β€œSmall in size, greedy by nature, dangerous in numbers.”