Created page with "{{VarnyraBreadcrumb|path=Main Page > Items > Materials}} __NOTOC__ <div class="vy-materials"> <div class="vy-materials-hero"> <div class="vy-materials-kicker">Crafting · Components · Processing</div> <div class="vy-materials-title">Materials</div> <div class="vy-materials-intro"> Materials are crafting components used throughout '''Varnyra'''. They may come from mining, gathering, mobs, dungeons, bosses, refining or trading, and are planned to connect ma..." |
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Latest revision as of 16:55, 12 July 2026
Materials are crafting components used throughout Varnyra. They may come from mining, gathering, mobs, dungeons, bosses, refining or trading, and are planned to connect many systems together.
Materials can come from ores, mobs, gathering nodes, shops, dungeons, bosses or future world systems.
Some raw resources may need to be refined, combined or prepared before they can be used in recipes.
Materials are planned to be used for weapons, armor, tools, consumables, upgrades and progression items.
Useful materials may become valuable because crafters, fighters and gatherers need them for progression.
Materials are the bridge between gathering, crafting, combat preparation, upgrades and the player economy.
Basic resources gathered from the world before processing or crafting.
Resources that have been smelted, refined, combined or prepared.
Materials dropped by mobs, bosses or dungeon enemies.
Special components used for stronger gear, upgrades or future progression systems.
Materials are planned to make crafting meaningful. Players may need different sources, recipes and progression routes to collect the right components for stronger items and upgrades.
Development status: Material names, sources, recipes, refining steps, drop rates and upgrade uses are still under development.