Created page with "{{VarnyraBreadcrumb|path=Main Page > Items > Armor}} __NOTOC__ <div class="vy-armor"> <div class="vy-armor-hero"> <div class="vy-armor-kicker">Defense · Equipment · Survival</div> <div class="vy-armor-title">Armor</div> <div class="vy-armor-intro"> Armor protects players during combat, dungeon runs, boss encounters and dangerous exploration in '''Varnyra'''. Different armor pieces may support survivability, class identity, progression and future upgrade..." |
No edit summary |
||
| Line 1: | Line 1: | ||
{{VarnyraBreadcrumb|path=[[Main Page]] > | {{VarnyraBreadcrumb|path=[[Main Page]] > [[Armor]]}} | ||
__NOTOC__ | __NOTOC__ | ||
Latest revision as of 16:55, 12 July 2026
Armor protects players during combat, dungeon runs, boss encounters and dangerous exploration in Varnyra. Different armor pieces may support survivability, class identity, progression and future upgrade systems.
Head armor used to improve defense and complete armor sets.
Main armor piece usually connected to strong defensive value.
Leg armor that supports survivability and set progression.
Foot armor that may support movement, utility or defensive bonuses.
Armor sets are planned to support combat preparation, dungeon survival and long-term equipment progression.
Armor is planned to be part of player build progression. Stronger armor may improve survivability, support specific combat roles and help players prepare for harder zones, dungeons and bosses.
Reduces incoming damage or improves survival during combat.
Represents how long armor can last before needing repair or replacement.
Future armor sets may provide bonuses when multiple pieces are worn.
Rare armor may come from crafting, dungeons, bosses or special rewards.
Development status: Armor names, stats, set bonuses, recipes, rarities and drop sources are still under development.