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| {{VarnyraBreadcrumb|path=[[NPCs]] > [[Mobs]] > [[Goblin]]}} | | {{VarnyraBreadcrumb|path=[[NPCs]] > [[Mobs]] > [[Goblin]]}} |
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| __NOTOC__
| | <div class="vy-layout"> |
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| <div class="vy-mob"> | |
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| <div class="vy-mob-hero">
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| <div class="vy-mob-intro">
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| <div class="vy-mob-kicker">Mob Β· Starter Enemy</div>
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| <div class="vy-mob-title">Goblin</div>
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| <div class="vy-mob-desc">
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| The '''Goblin''' is a planned early-game hostile mob in '''Varnyra'''. Goblins are intended to introduce players to basic combat, starter drops and simple enemy behavior before harder monsters appear.
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| </div>
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| <div class="vy-mob-tags">
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| <span class="vy-mob-tag">Starter Mob</span>
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| <span class="vy-mob-tag">Hostile</span>
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| <span class="vy-mob-tag">Melee</span>
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| <span class="vy-mob-tag">Early Game</span>
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| </div>
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| </div>
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| <div class="vy-mob-portrait">
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| <div class="vy-mob-portrait-image">Goblin Image</div>
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| <div class="vy-mob-portrait-caption">
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| Goblins are planned as simple early enemies found near beginner routes, forests or starter combat zones.
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| </div>
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| </div>
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| <div class="vy-mob-layout">
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| <div class="vy-mob-main">
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| <div class="vy-mob-section">
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| <div class="vy-mob-section-title">Overview</div>
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| <div class="vy-mob-section-body">
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| Goblins are small hostile creatures that may appear in low-level areas. They are designed to teach players how basic enemy combat works while providing small rewards and early materials.
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| </div>
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| </div>
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| <div class="vy-mob-section">
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| <div class="vy-mob-section-title">Combat Stats</div>
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| <div class="vy-mob-section-body">
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| <div class="vy-mob-stats">
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| <div class="vy-mob-stat"> | | <div class="vy-main-column"> |
| <div class="vy-mob-stat-label">Level</div>
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| <div class="vy-mob-stat-value">1 - 5</div>
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| </div>
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| <div class="vy-mob-stat"> | | <div class="vy-entry-title">Goblin</div> |
| <div class="vy-mob-stat-label">Health</div>
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| <div class="vy-mob-stat-value">Low</div>
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| </div> | |
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| <div class="vy-mob-stat"> | | <div class="vy-intro"> |
| <div class="vy-mob-stat-label">Damage Type</div>
| | The '''Goblin''' is a low-threat creature commonly found near beginner paths, abandoned camps and forest edges. |
| <div class="vy-mob-stat-value">Melee</div>
| | Small in size but dangerous in groups, goblins are known for ambushing new adventurers and stealing anything that shines. |
| </div>
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| <div class="vy-mob-stat">
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| <div class="vy-mob-stat-label">Difficulty</div>
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| <div class="vy-mob-stat-value">Starter</div>
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| </div>
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| </div>
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| </div>
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| </div> | | </div> |
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| <div class="vy-mob-section"> | | <div class="vy-section-title">Overview</div> |
| <div class="vy-mob-section-title">Possible Drops</div>
| | Goblins are among the first hostile creatures encountered by new players in Varnyra. |
| <div class="vy-mob-section-body">
| | They are weak alone, but can become dangerous when multiple goblins attack at once. |
| <table class="vy-mob-table">
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| <tr>
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| <th>Drop</th>
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| <th>Use</th>
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| <th>Rarity</th>
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| </tr>
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| <tr>
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| <td>Goblin Coin</td>
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| <td>Early currency or quest item</td>
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| <td>Common</td>
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| </tr>
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| <tr>
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| <td>Small Bone</td>
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| <td>Crafting material</td>
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| <td>Common</td>
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| </tr>
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| <tr>
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| <td>Torn Cloth</td>
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| <td>Material or quest item</td>
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| <td>Uncommon</td>
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| </tr>
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| <tr>
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| <td>Rusty Dagger</td>
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| <td>Starter weapon drop</td>
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| <td>Rare</td>
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| </tr>
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| </table>
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| </div>
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| </div>
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| <div class="vy-mob-section"> | | <div class="vy-section-title">Combat Info</div> |
| <div class="vy-mob-section-title">Behavior</div>
| | <div class="vy-stat-table"> |
| <div class="vy-mob-section-body"> | | {{StatRow|icon=β€οΈ|label=Health|value=50}} |
| Goblins are planned to use simple melee attacks. They may chase nearby players, attack in small groups and retreat or reposition depending on future AI behavior.
| | {{StatRow|icon=π‘οΈ|label=Damage|value=6 Melee}} |
| </div>
| | {{StatRow|icon=π‘οΈ|label=Armor|value=2}} |
| | {{StatRow|icon=β‘|label=Attack Speed|value=1.6 Seconds}} |
| | {{StatRow|icon=π₯Ύ|label=Movement|value=Fast}} |
| | {{StatRow|icon=β οΈ|label=Aggressive|value=Yes}} |
| </div> | | </div> |
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| | <div class="vy-section-title">Known Drops</div> |
| | <div class="vy-drops"> |
| | {{DropCard|image=placeholder.png|name=Copper Coin|chance=100%}} |
| | {{DropCard|image=placeholder.png|name=Goblin Ear|chance=60%}} |
| | {{DropCard|image=placeholder.png|name=Rusty Dagger|chance=20%}} |
| | {{DropCard|image=placeholder.png|name=Torn Cloth|chance=10%}} |
| </div> | | </div> |
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| <div class="vy-mob-side">
| | {{NoticeBox|text=Goblins are designed as early-game enemies. Their final stats may change during Varnyra balancing.}} |
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| <div class="vy-mob-infobox"> | | <div class="vy-section-title">Progression Example</div> |
| <div class="vy-mob-infobox-title">Mob Info</div>
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| <div class="vy-mob-infobox-body">
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| <ul class="vy-mob-list">
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| <li>Type: Hostile Mob</li>
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| <li>Role: Starter Enemy</li>
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| <li>Combat: Melee</li>
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| <li>Zone: Early Game</li>
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| <li>Status: Planned</li>
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| </ul>
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| </div>
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| </div> | |
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| <div class="vy-mob-infobox"> | | {{VarnyraTableStart|headers=Level!!Rank!!XP Required!!Total XP!!Unlock}} |
| <div class="vy-mob-infobox-title">Related Pages</div> | | {{VarnyraTableRow|c1=1|c2=Rookie I|c3=0|c4=0|c5=<span class="vy-muted">None</span>}} |
| <div class="vy-mob-infobox-body"> | | {{VarnyraTableRow|c1=2|c2=Rookie II|c3=100|c4=100|c5=<span class="vy-reward-blue">+Aqua Beacon</span>}} |
| <ul class="vy-mob-list"> | | {{VarnyraTableRow|c1=3|c2=Rookie III|c3=100|c4=200|c5=<span class="vy-reward-orange">+Orange Beacon</span>}} |
| <li>[[NPCs]]</li>
| | {{VarnyraTableRow|c1=4|c2=Assistant I|c3=100|c4=300|c5=+1 Beacon Reroll per run}} |
| <li>[[Combat]]</li>
| | {{VarnyraTableRow|c1=5|c2=Assistant II|c3=100|c4=400|c5=<span class="vy-reward-green">+Green Beacon</span>}} |
| <li>[[Weapons]]</li>
| | {{VarnyraTableEnd}} |
| <li>[[Materials]]</li>
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| <li>[[Questing]]</li>
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| <li>[[World Map]]</li>
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| </ul>
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| </div>
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| </div>
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| </div>
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| </div> | | </div> |
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| <div class="vy-mob-status"> | | <div class="vy-side-column"> |
| '''Development status:''' Goblin stats, spawn locations, drops, AI behavior and quest connections are still under development.
| | {{CodexCreature |
| | |name=Goblin |
| | |image=placeholder.png |
| | |threat=Low |
| | |habitat=Greenwood Forest, Cave Systems |
| | |behavior=Aggressive Scavenger |
| | |knownfor=Ambushes, stealing shiny items |
| | |spoils=Coins, Ears, Rusty Gear |
| | |respawn=30 Seconds |
| | |quote=Small in size, greedy by nature, dangerous in numbers. |
| | }} |
| </div> | | </div> |
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| </div> | | </div> |